Ed-Tech · pedagogy · Philosophy of Education

On the Unreal: VR and embodied embedded social cognition

I wrote previously about disruptive technologies and their impact on education. In this blog, I consider how content delivery technologies like Virtual Reality (VR) and Gamification¬†will transform the role of the classroom practitioner. Aptly named game design companies like Unreal, the publisher of titles like Fortnite, ARK: Survival Evolved, Tekken 7 and Kingdom Hearts III… Continue reading On the Unreal: VR and embodied embedded social cognition